Project Overview

The K-OS is a project by which the authors can learn more about Operating System design and implementation, as well as the IA-32 and IA-64 platforms. The stated objective is to create an Operating System that targets game-style console configurations. The precise details are not yet concretely articulated, but at the least, such an OS should be biased toward faster "multimedia" (sound and video) operations and network optimized for real-time delivery (e.g., for online gaming and streamed content). The API should emphasize simplified multimedia application production and delivery, provide support for the kinds of network "plumbing" generally associated with online gaming and multimedia streaming, and provide ease of integration for many types of human-interface technologies (e.g., game controllers). A default graphical user environment should be simple, generally emphasizing a single application at a time.

Document Index

The following pages contain possibly useful links for the project: